PlacemarkState

class PlacemarkState(geometry: Point, direction: Float = 0.0f) : MapObjectState<PlacemarkMapObject>

Constructors

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constructor(geometry: Point, direction: Float = 0.0f)

Types

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object Companion

Properties

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Tells if the bound map object is valid or not.

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PlacemarkText that can be used to set text and its style for the placemark.

Functions

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Sets piecewise linear scale of the placemark, depending on the zoom.

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fun setVisible(visible: Boolean, animation: Animation, onFinished: Callback? = null)

Manages visibility of the object with a transition between the visible and not visible states.

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Returns PlacemarkAnimation object that can be used to control animation of the placemark.

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Returns CompositeIcon object that can be used to set icons and their styles for the placemark.

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fun useIcon(): Icon

Returns Icon object that can be used to set image and its style for the placemark.

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Returns Model object that can be used to set model and its style for the placemark.