Polyline
fun Polyline(state: PolylineState, strokeColor: Color = DefaultStrokeColor, strokeWidth: Float = DefaultStrokeWidth, gradientLength: Float = DefaultGradientLength, outlineWidth: Float = DefaulOutlineWidth, outlineColor: Color = DefaultOutlineColor, innerOutlineEnabled: Boolean = false, turnRadius: Float = DefaultTurnRadius, dashLength: Float = DefaultDashLength, gapLength: Float = DefaultGapLength, dashOffset: Float = DefaultDashOffset, visible: Boolean = true, zIndex: Float = 0.0f, onTap: (Point) -> Boolean? = null)